Changelog

What changed on this site, by UTC date. Newest first. Next up: spectators, a 2D lite table, and cloud loadout.

    • Paper background: removed the coffee-ring stains from the page wear texture (rules booklet and site).
    • Rules booklet: the "Sauter du réacteur" jump arc is now much higher, and the Pieces page says the look of your exalted marble depends on the one you choose.
    • Rules booklet: "Retirer un réacteur" now follows "Fracasser du terrain" and reuses the smash diagram with the reactor and its player marble tipping off. "Jouer plusieurs billes" now sits right after "Ajouter une bille joueur" on the page too.
    • Back cover fleur-de-lis redrawn so it reads as a proper fleur-de-lis.
    • Rules booklet: the "Placer ta bille exaltée" diagram is re-centered on the inventory and its boat.
    • New experimental toggle "Wrap thumb tab around the page": the section color frames the whole page in a rectangle, continuing the thumb tab strip (off by default).
    • Rules booklet back cover: "Fabriqué au Québec" (English: Made in Québec) with a fleur-de-lis above the copyright line.
    • Rules booklet debug page: splits into two tables side by side when there are too many rows to fit.
    • Rules booklet: "Jouer plusieurs billes" (as many player marbles as you want) now follows "Ajouter une bille joueur" instead of coming later.
    • Rules booklet page tabs: the white line on the bottom angled edge is slightly thicker.
    • Rules booklet page tabs: thin white line along the bottom angled edge of each hexagon tab.
    • Rules booklet: introduction line about other crews reworded (French and English); the "Pièces du jeu" header on the Game pieces page and the rule above the first figure on the Basics page are removed.
    • Playtime is now 15–30 minutes everywhere (booklet, credits invite, site description).
    • The Hexalt lockup no longer glows in light mode, even after you pick a marble color.
    • Rules booklet turn step: the youngest player starts (no opening roll), then play passes left.
    • Rules booklet turn step: removed the contradictory "youngest starts" line — the highest opening roll starts, then each turn uses the highest die as the number of actions.
    • Rules booklet Last breath: eliminating an opponent's last player marble with your jump ends the game only for that opponent and you keep playing; the "draw" step is retitled "Éliminer un adversaire" (French and English).
    • Rules booklet Last breath: "Une bille exaltée, à ce stade, devient une bille joueur" replaces "est aussi une bille joueur" (French and English).
    • Rules booklet Last breath: the fatal-ocean line now says you can try to reach your reactor to jump, and that landing in the ocean means you will be eliminated for good (French and English).
    • Rules booklet Last breath: the vulnerable line now opens with "Mais fais attention :" (English: But be careful:).
    • French rules booklet Last breath: the exalted marble is now "affaiblie" instead of "épuisée".
    • Rules booklet Last breath: "tu disposes d'une dernière chance" replaces "d'un dernier tour" (English: one last chance).
    • Rules booklet Last breath: losing your last player marble now says you are "pas nécessairement éliminé" (English: not necessarily out).
    • Rules booklet: rolling a 1 now adds uranium only on your own stable reactor, not every reactor (rules, FAQ and how-to text, French and English; the play board engine is unchanged).
    • Rules booklet: the "Dés montrant 1" figure (English: "Dice showing 1") no longer prints a title above it.
    • Rules booklet: Smash terrain no longer says once per marble in play, and Build your reactor now says it generates the three uranium needed to play your exalted marble (French and English).
    • Rules booklet Basics: new step and figure "Chaque joueur ajoute une bille sur son bateau" (marble on boat); Add-a-marble, Move and End-on-the-boat rules reworded (French and English).
    • Rules booklet: the Possible actions list moves to the end of the book, right after "What happens if?"; the "see next page" pointer on page 9 is removed.
    • French rules booklet turn step now opens with "Lorsque ton tour viendra, lance tes dés."
    • French rules booklet: "tuile" is now "pièce de terrain" throughout the rules text.
    • Possible actions: "Add a player marble" no longer says "from your inventory", and its icon is now a side view of a boat with a marble on top.
    • Rules booklet: the "Choose your exalted marble" step gets a * note — your exalted marble is metallic in the color of the marble you pick (metallic yellow, metallic blue…).
    • Rules booklet page 9 ends with "Voir la page suivante pour les actions possibles →" (English: "See the next page for the possible actions →").
    • English rules booklet turn step now reads "When your turn comes, the youngest player starts." to match the French.
    • French rules booklet turn step now reads "Lorsque ton tour viendra, le plus jeune commence."
    • Play: every exalted marble is now polished metal washed with its player color, and the lobby has a new "Choose your exalted marble" step with six randomized collector looks.
    • Rules booklet introduction letter (French and English): reworded — other crews approach from afar, five crew members remain; the uranium berries sentence is removed.
    • Paper background: removed the coffee-ring stains from the page wear texture (rules booklet and site).
    • Rules booklet page 10 (Actions possibles): tightened spacing and sizes so the title and cost note are no longer cut off at the top and bottom.
    • Rules booklet cover: the "Règles du jeu" title now glows and pulses like the Hexalt logo.
    • Rules booklet: the Last breath icon is now a broken heart instead of angel wings.
    • Rules booklet crush diagrams: the exalted marble now falls onto the boat and onto the dome with a trail, above the impact burst. The exalted-return text no longer says "after every strike".
    • Rules booklet "Smash terrain" diagram now shows the exalted marble falling in with a trail, like "Crush a player", and sits it above the impact burst instead of inside it.
    • Rules booklet introduction story: the ghost hand is zoomed out to show more of it and rotated slightly counterclockwise (the Goal page shares the same figure).
    • Rules booklet section thumb edge gradient is stronger: brighter at the lit end and a little darker at the other.
    • Rules booklet "What happens if?" page: the small piece icons inside the questions and answers are gone; the terms stay in bold.
    • Marble trails in the rules diagrams are now on by default.
    • Rules booklet Exalted story picture: land tiles touching the water now show their full height instead of looking thin or sunk.
    • New experimental Debug page in the rules booklet (Experimental panel, off by default): a table of the build version, language, printer, page dimensions and every feature flag, with non-default values in bold.
    • Rules booklet: words no longer break with a hyphen or get cut across lines; lines wrap only before or after a whole word.
    • The rules booklet page progress bar along the top of each page is removed entirely, along with its Experimental toggle.
    • Rules booklet: the page 7 game board stays in place (it no longer shifts down with the back cover), the back cover board is slightly larger, and the "Goal of the game" text is no longer bold.
    • Rules booklet "How to win": the description text no longer prints in bold.
    • Rules booklet Last breath: "When you lose your last player marble" is now its own step with an empty-inventory figure, and placing the exalted marble on the boat follows as the next step (French and English).
    • Credits playtest invitation: a glossy red marble with white oval eyes now speaks the invitation from a dark chat bubble on a white panel.
    • Rules booklet Game pieces page: piece icons, labels and group titles are bigger in the regular (not to-scale) layout.
    • Rules booklet introduction: "Only six of us remain" now comes before the line about the crew finding refuge on the ocean (French and English).
    • Rules booklet experimental light covers: the front and back covers print on plain white, without the colored tint.
    • Rules booklet on mobile can be pinch-zoomed again.
    • Rules booklet experimental marble trails: the streak now shows over the whole move, at least as long as the ghost marbles, instead of fading out over its first third.
    • Rules booklet Possible actions: "Crush from a reactor" is now "Jump from a reactor" (French: Sauter depuis un réacteur), and the cost note says jumping too.
    • Rules booklet light cover: the Hexalt logo on page 1 drops its colorful glow and prints in plain dark ink.
    • Rules booklet back cover: the game board moves down another 10 mm so it sits centred on the page.
    • Rules booklet Experimental: Game pieces to scale draws every piece at its true relative size, so the ocean board gets a big row of its own and the inventory grows.
    • Rules booklet experimental light cover: the written owner name on the front cover is now dark ink instead of white on white.
    • Rules booklet back cover: the game board sits lower so it reads centred on the page.
    • HEXALT logotype and display font: the X and A slants now carry the same weight as the straight stems, the A has a flat top instead of a thin point, the X is a touch narrower, and X–A and L–T sit closer so the letters read evenly spaced.
    • Rules booklet experimental: Marble trails adds a fading streak behind each moving marble in the diagrams (off by default).
    • Rules booklet: the dice diagrams now print "5 actions" under the dice (higher die = action count).
    • Rules diagrams: the loading spinner shows again while a diagram image is still downloading.
    • Rules booklet: the Jump from the reactor diagram is now centred on the reactor.
    • Rules booklet page 7 (and the back cover): each player's coaster now holds only the marbles they have not put on the board, so the game in progress adds up.
    • Rules booklet Possible actions: a note under the list says every action costs 1 move, except playing your exalted marble (3 uranium marbles instead) and crushing from a reactor (one move per space between the reactor and the space you crush).
    • Rules booklet: the exalted marble story pages now have a white background with dark text instead of the dark sheet.
    • Rules booklet page 7: How to win now comes first, above the board, and the goal of the game sits under it.
    • Rules booklet Game pieces page: smaller group titles, labels and piece icons for Marbles, World pieces and Inventory and game board.
    • Rules booklet intro: the uranium line now reads "Only those who gather three uranium marbles can release their exalted one." (FR: "…pourront libérer leur bille exaltée.").
    • Rules booklet: experimental Light front and back covers prints the first page and the back page on light paper (off by default).
    • Rules booklet intro: the crew line now reads "Only six of us remain." (FR: "Nous ne sommes plus que six.") on its own line.
    • Credits: the back link returns home without reloading the whole site.
    • Print Flow: hex board template and player colors are flows too, and new Rotate, Ink saver and Copies per sheet steps work on any drawn template.
    • Print Flow: boat, reactor, uranium box and hex cut templates are now flows too, sharing one Game sizes setting (hex and marble) and printing through the printer service. The older tool pages link to them.
    • Print page redone as Print Flow: pick a document, settings are remembered, then Print or Save PDF. A node view lets you rewire language, paper, players and printer; flows export and import as files. Coaster template can now print through the printer service too.
    • Rules booklet: experimental Fold creep compensation shifts inner sheets' pages toward the spine so trimming the edge keeps margins even (off by default).
    • Rules: the Experimental options list now scrolls and stays inside the screen on mobile.
    • Exalted story diagram: the exalted marble now strikes the marble from behind (reactor side) instead of landing past it.
    • Booklet options: the light possible-actions page and dark cover hexagons are now on by default; the Kate page is off by default.
    • Printer page: pick the booklet's experimental options before printing; the print service uses them.
    • 404 page now says "Page not found" and suggests the closest real page (e.g. /tools/print → /tools/printer/).
    • Hexalt is V40.1.
    • Rules booklet: the dice 1 to 4 are back on the jump-range rings of the exalted jump diagram (they were hidden under the glass tiles).
    • Rules diagrams: ghosted exalted marbles (catapult flight) are no longer painted over by the acrylic ocean.
    • Rules diagram for rolling a 1: dice are smaller and the camera is zoomed out.
    • Play board: deep cobalt glossy acrylic with subtle roughness variation, honey-orange satin wood tiles with darker holes, light golden oak frame, warmer lighting.
    • Rules booklet cover: a small ™ now sits at the top-right of the Hexalt wordmark.
    • Rules booklet acrylic mode: deeper cobalt, glossy sheet with subtle roughness variation; honey-orange tiles and light oak frame.
    • Rules (English): "Never trap a boat. It must always have a water path to the edge of the board." is now two sentences instead of a colon.
    • Rules booklet thumb index: the gradient is on the mid-tone fill (section color at the bottom, darker toward the top); the darkest edge background is flat again.
    • Rules booklet thumb index: the edge background gradient now runs from the section color at the bottom to darker at the top.
    • Rules booklet: when Kate mode is on, the Kate dedication page replaces the "Hi, we’d like to invite you…" page instead of adding a leaf before the credits.
    • Rules booklet: the dice on the back cover and on the How to win page (page 7) are slightly smaller.
    • Rules booklet Kate page: the bottom-left photo is framed higher so her face shows.
    • Rules booklet Kate page: name corrected to Kate Chapeskie.
    • Rules booklet Kate page: the dedication now reads "my lovely kiki".
    • Rules booklet Victory rule: the winner sentence is broken into short lines so it stays clear of the page crease.
    • Rules booklet: experimental Kate page with a dedication and photos right before the credits (toggle in the booklet options).
    • Rules booklet: the two dice beside each player's coaster are spaced further apart so they no longer touch.
    • Rules booklet back cover: more space between the QR code and hexalt.ca.
    • Rules booklet credits page: the logo mark is now solid black like the HEXALT lettering instead of gray.
    • Rules booklet thumb index: the dark edge background now has a slight top-to-bottom gradient.
    • Rules: the victory section heading now reads "Victory" instead of "End".
    • Dice: the move-cost preview dice and the DIY blueprint die now also have inset hemispherical pips.
    • Rules booklet back cover: hexalt.ca is now centered under the QR code.
    • Play: movement trails behind marbles and boats are now an experimental option in the game HUD, on by default and saved on this device.
    • Play: boats now leave the same smooth fading trail when they sail.
    • Play: the marble trail is now one smooth tapered ribbon that fades behind a moving marble, instead of chunky ghost spheres.
    • Rules booklet, The Exalted story page: title is now centered over the text column.
    • Rules, Last breath: clarified that the exalted marble is a player marble, so eliminating the opponent's last one is a draw.
    • Dice: pips are now inlaid flush with the die face instead of sticking out like pegs.
    • Dice: pips are now inset hemispherical dimples in the die face instead of pegs sticking out.
    • Rules FAQ: rolling two 1s now says it is still doubles — place uranium, one action, then an extra turn.
    • Rules booklet back cover: each player's two dice now sit farther apart so they no longer touch.
    • Footer: the "Updated" date and time is now much easier to read.
    • Rules booklet: icon tags like {boat} in FAQ questions now render as icons instead of raw text.
    • Rules booklet: the printed invitation now greets an invited person by a name you set separately from the cover name ("Hi Alex,"), in the printer app, on the rules page, and via the printer service.
    • Rules booklet: the Exalted story plate drops the sparks and smoke and shows the Exalted marble hopping from the reactor to where it lands.
    • Credits: the Hexalt logo is now fully opaque white, like the text (bolder wordmark, no glow).
    • Rules booklet: the Exalted story text is no longer bold.
    • Rules booklet thumb index: three levels again — bright half-hexagon tab, a darker section-colored fill above it, and a darker edge background behind everything.
    • Rules booklet: the printed invitation now greets the person by the cover name you set ("Hi Alex,").
    • Rules booklet: the add-a-marble, move-on-the-water and end-your-turn-on-the-boat diagrams no longer show blue ocean under the boat; ghost tiles stand in for the water.
    • Rules booklet: the ocean border diagram no longer flickers (z-fighting) across the board surface.
    • Rules booklet thumb index: the page edge now fills with the section's bright color from the top down to the tab, so it gets more colored as you progress; the red section fills to the bottom of the page instead of ending in a triangle.
    • Playtest invitation (English): now written in the first person plural (“we’d like to invite you… our brand-new game… send us your feedback”).
    • Rules booklet: the never-trap-a-boat, several-marbles and smash-terrain diagrams no longer show blue ocean under the boats; ghost tiles stand in for the water, with or without the acrylic ocean option.
    • Rules booklet: the acrylic ocean option is the blue acrylic sheet again instead of a wood-looking ghost tile.
    • Rules booklet, goal of the game: the board now follows your color, with its paired rival (black/white, red/blue, yellow/green).
    • Rules booklet: a thin horizontal line is back under every action title (icon and bold name).
    • Rules booklet: removed the "Play your exalted marble" heading, since it is not an action.
    • The playtest invitation no longer says “brand-new” twice.
    • Rules booklet, game pieces page: the ocean now sits right of the dome under one Inventory and game board heading, and the sections are spaced further apart.
    • Rules booklet (English): the credit now reads "A game by Alexandre D. Roberge and Kate Chapeskie".
    • Rules booklet: the edge shadow moved off the paper and now sits behind the page thumb strip.
    • Rules booklet, Être éliminé page: the section header with its icon is back above the coaster.
    • Rules booklet, victory page: the section header with its icon is back above the winning board.
    • Rules booklet: the "Inventory" and "Ocean board" labels under the goal of the game are no longer all caps.
    • Rules booklet, Être éliminé page: the section header with its icon is back above the coaster.
    • Rules booklet, victory page: the section header with its icon is back above the winning board.
    • Rules booklet (FR): the uranium die rule now says the new marble goes on every stable reactor, even other players' ones.
    • Rules booklet: the Last breath icon is now a pair of feathered angel wings.
    • Rules booklet: the colorful section stripes on the back cover are now an experimental option, off by default.
    • Rules booklet, Actions possibles page: the experimental light leaf background is now pure white instead of yellowish.
    • Rules booklet pp.18-19: the rules after the Exalted story are left-aligned again, like the rest of the booklet.
    • Rules booklet, game pieces page: the group titles (Billes, Pièces, Inventaire, Plateau de jeu) are centered and their divider fades in from the middle.
    • Rules booklet, Être éliminé page: the text moved to the top of the page, like the victory page.
    • Rules booklet, Fracasser du terrain diagram: the lifted tile is now transparent.
    • Booklet back cover: dice 5% smaller, on either side of each coaster with more spacing; coasters sit slightly off-center and rotated.
    • Reactor is the name again; an experimental "Tower instead of Reactor" toggle in the rules toolbar (off by default) renames it to Tower (Tour in French) in the rules and in Play.
    • Rules booklet: the first player is followed by the player to their left (was "right").
    • The reactor is now called the tower (la tour in French) everywhere: rules, booklet, play, toasts, bot chat, DIY guide, templates and part lists. The tower template moved to /tools/tower-template; the old link redirects.
    • Rules booklet: French reactor copy now matches English (dice and uranium rows live under Build your reactor), so both languages have the same pages.
    • Rules booklet elimination page: the disc and marble diagram is zoomed in much closer.
    • Rules booklet: the Exalted story now says its impact kills any marble it lands on instantly.
    • Rules booklet: the French Exalted story now matches the English text.
    • Rules booklet: placing, stacking and collapsing a reactor now share one page; the English dice and uranium figures follow on the next page.
    • Rules booklet: the French Exalted story now matches the English text.
    • Rules booklet victory page: the camera pulls back on the winning board and "The winner is the last player..." moves above the diagram.
    • Rules booklet: shorter English Exalted story text.
    • Rules diagrams: the smashed tile in the boat smash figure now lifts a little at the edge nearest the boat, hinged on the far edge, so it no longer clips through the boat.
    • Rules booklet (English): the reactor figures no longer pile onto one page; they now split across pages 14 and 15.
    • Rules diagrams: the ocean wood grain now runs the same direction on every hex, like one board.
    • Play: moving marbles leave a soft ghost trail that smears behind them.
    • Rules booklet Exalted story: the L’Exaltée text moves from page 18 to the top right of page 19.
    • Rules booklet: removed the rounded outline around the boat placement box ("Le placement des bateaux dépend du nombre de joueurs").
    • Footer: the "Updated" date and time is now much fainter.
    • Rules booklet page 7: dice are now the same size as on the back cover.
    • Rules booklet, Fracasser du terrain diagram: the smashed tile now flips up and away from under the boat instead of lifting straight up.
    • Rules booklet back cover and legal page: the QR code now opens hexalt.ca/rules instead of the home page.
    • Rules booklet back cover and page 7: dice are bigger and each pair sits to the right of its coaster at a random spot.
    • Rules booklet Exalted story: wider lens, smaller impact sparks, and the exalted marble hangs above the marble it crushes.
    • Rules booklet, Possible actions page: each action now has a side-view mini scene (boat and marble, marbles colliding, boat ramming terrain, exalted marble crushing from a reactor) instead of a flat icon.
    • Rules booklet pp.18-19: figure titles and rule text are now flush to the top right.
    • Experimental: "Dark cover hexagons" draws the booklet cover lattice dark, like a negative.
    • Rules booklet cover: the background hexagons are fainter.
    • Rules booklet: in the Place terrain diagram, the right-hand marble now has all six neighbors in green; the hard-to-see red tiles are gone.
    • Rules booklet, Game pieces page: the uranium marble now comes after the exalted marble.
    • Rules booklet p.18 (the Exalted story): no more yellow highlighter; wide-angle plate with the reactor centred on the left page and the landing marble on the right, exalted marble at normal size.
    • Rules booklet: the exalted-marble reactor picture no longer overlaps rule 27's text.
    • Rules booklet page 7: two boats removed, dice twice as big, one red uranium sits on top of the red reactor, and the second reactor is now blue.
    • Rules booklet: the chain-push figure no longer prints an action title (it is the result of a push, not an action).
    • Rules booklet: the reactor jump diagram no longer shows dice.
    • Rules booklet p.10: new experimental option prints the possible actions page on a light leaf instead of dark (off by default).
    • Rules booklet: a paragraph with several sentences shows all of them again (e.g. who-starts now reads "Chacun lance ses dés. Le plus haut résultat commence…" in full).
    • Rules booklet: the Crédits page title no longer uses the HEXALT display font.
    • Rules booklet: the French FAQ question about adding a marble to an occupied boat no longer shows raw {boat:bateau} markup.
    • Rules booklet: the exalted marble push line now reads Ta bille exaltée, épuisée, peut être poussée par les autres joueurs.
    • Rules booklet: the one-die diagram camera is zoomed out so the die looks smaller.
    • Rules booklet: the one-die line now reads À partir de maintenant, tu ne joues qu'avec un seul dé.
    • Rules booklet: "Renflouer ton bateau" is back in the possible actions list.
    • Rules booklet: in the Place terrain diagram, the boat marble and the land marble are now two tiles further apart.
    • Rules booklet page 7: the board shows only two players, your color and its pair (red/blue, green/yellow, white/black), with your inventory in front and theirs at the back.
    • Rules booklet p.18: the jump figure uses a wide-angle camera centred on the reactor (left) and the landing marble (right), and the exalted marble matches the player marble size.
    • Rules booklet: the build date and time on the cover are no longer bold.
    • Rules booklet: the French reactor tip now ends at generating uranium, without the exalted marble clause.
    • Rules booklet: the crown on the winner's marble in the victory diagram is now an experimental option, off by default.
    • Rules diagrams: the vulnerable exalted marble diagram (last breath) camera sits lower, closer to eye level.
    • Rules booklet jump-range diagram: the 1–4 die markers sit on square plates in a darker shade of their ring color.
    • Rules booklet: the reactor steps (build, stack, remove) share one page instead of spreading over pages 14 and 15.
    • Rules booklet page 3: the dedication uses the booklet font instead of the typewriter font.
    • Rules booklet page 8: the hexagon outline is back around the boat seat layouts.
    • Rules booklet page 10: the page background has a faint greenish tint.
    • Rules booklet credits page: only the HEXALT title uses the display font; the section headings use the regular font again.
    • Rules descriptions: sentences in the same paragraph now flow together on one line instead of each getting its own line break.
    • Rules booklet: the How to win (Comment gagner) text moves under the board on page 7, and that board legend now shows inventory and ocean.
    • Rules booklet FAQ: a marble is only kicked off a boat when you add a marble to your own boat while one is already there (English and French).
    • Rules booklet page 10: the possible actions are centered on the page and spaced further apart.
    • Rules: a thin horizontal bar now sits above the starting inventory sentence.
    • Rules booklet exalted marble page: the picture for rule 25 no longer overlaps the text of rule 26.
    • Rules booklet page 7: the board diagram shows two color dice per player beside each coaster.
    • Rules booklet rule 22 (Pousser un joueur) is split into a push step and a chain step, each with its own diagram instead of one wall of text.
    • Rules booklet cover: the build date and time sit on one clear line in the top header.
    • Rules booklet credits page: the HEXALT logotype replaces the plain text, and the title and section headings use the cover's display font.
    • Rules booklet page 8: the boat seat layouts under the setup caption no longer have the hexagon outline.
    • Rules booklet: a fading horizontal line sits under the How to win (Comment gagner) heading on page 8.
    • Rules booklet: the Defense card for the dome sits before the Last breath rows on its page.
    • Rules booklet section dividers fade out toward the right edge instead of ending in a hard line.
    • Rules booklet Push rule: each marble pushes one other marble per turn in the direction it moves, pushes chain along a line, and a pushed marble on a reactor does not overheat.
    • Rules booklet contents: the page numbers are set in the body font instead of the typewriter font.
    • Rules booklet Exalted story spread is on by default and redone: a real in-engine game shot through a long lens, with the page dressed like the typewriter letter on page 5.
    • Rules booklet page 22: the camera is pulled back so the whole screwdriver, yellow handle included, is in the frame.
    • Rules booklet: the English story leaf for The Exalted is rewritten in shorter paragraphs.
    • Rules booklet: the French L'Exaltée story leaf is rewritten in shorter paragraphs.
    • Rules booklet: the acrylic ocean option now draws ghost terrain tiles on every diagram instead of the blue acrylic sheet.
    • Rules: uranium generation (rolling a 1, and what a reactor gets) is now explained after reactor stability and right before Récolter de l'uranium, so the stable reactor is defined first.
    • Playtest invitation (French): feedback line now says to tell me in person or by email at alex@hexalt.ca.
    • Rules booklet page 6: the uranium marble now sits before the exalted marble in the pieces strip, in the diagram and the piece list.
    • Rules booklet: page 9 is now just the dice roll, and the Possible actions list moves to the top of page 10.
    • Rules booklet: the dark edge band behind the thumb tab is gone on pages 3-5, and every other page gets a soft shadow gradient behind the thumb edge.
    • Rules booklet page 9: die pips no longer flicker (Z-fighting) against the die faces in the dice diagrams.
    • Rules booklet credits page: everything starts higher so it no longer overflows, and the tester call now points to alex@hexalt.ca instead of hexalt.ca/play.
    • Rules booklet: diagrams that are still loading now show a larger, much faster spinner instead of a quiet placeholder.
    • Rules booklet page 7: with the acrylic ocean on, the board is no longer see-through; the wooden base shows under the blue acrylic like the real board.
    • Rules booklet: in the capsized-boat diagram the sunk boat now sits upside down, bow pointing down, sunk into the terrain with only the stern showing.
    • Rules booklet: the first Last breath leaf now has a Last breath title with an angel-wings icon, and those leaves are labelled Last breath instead of End.
    • Rules booklet credits page: the byline no longer collides with the thanks heading, and the thanks lines use the full width so fewer wrap.
    • Rules booklet: the Possible actions page (page 10) now uses a smaller title, text and icons so the list fits in less height.
    • Rules booklet "Fracasser du terrain" diagram: removed the opponent marble sitting on the land tile.
    • Rules diagrams with the acrylic ocean: the hex outlines now draw cleanly over the blue acrylic instead of flickering against it.
    • Rules diagrams: the push, fatal-water, last-breath and vulnerable diagrams no longer draw a solid blue ocean tile; the water is now just the ghost tiles like everywhere else.
    • Rules booklet victory page: the crown keeps its gold ring but its points are now flat upright triangles, and the red balls are gone.
    • Rules booklet credits page: the testers list runs in three columns, the sections have more room to breathe, and the hexalt.ca line at the bottom is gone.
    • Acrylic ocean board in the rules diagrams is now fully clear acrylic: no wood corner triangles around the edge, no wood inside the drilled holes, and no wood plate underneath, so you can see through it.
    • Rules booklet: removed the dotted cut lines beside the section tabs; the dark edge band marks where to cut.
    • Rules booklet credits page: the logo and Hexalt wordmark now sit side by side, freeing room so the byline no longer crowds the thanks.
    • Rules booklet: the roll-your-dice text (À ton tour, lance les dés) moves from page 10 up to page 9, below rule 3.
    • Rules booklet page 8: the starting inventory is turned so the player marbles face the reader.
    • Rules booklet: the boat-sail, place-terrain, several-marbles, boat-smash and reactor-collapse diagrams now use tighter cameras with less dead space.
    • Rules booklet: the How to win text (Comment gagner in French) moves from the bottom of page 7 to the top of page 8.
    • Rules booklet possible actions: pushing a player, collecting uranium and removing terrain are now sub-actions under Move, each with an icon and a short description.
    • Rules booklet elimination page: the screwdriver now has a long, translucent yellow plastic handle that stays visible when you zoom out.
    • Rules booklet: in the place-terrain diagram, built tiles you cannot stack on yet now show as see-through red glass like the rest of the red ring, instead of dense dark red.
    • Reactor icon is now fully filled (no white speck on top).
    • New version notice: an open tab now shows a small alert with a short sound when a newer version of the site is deployed, and offers to refresh the page.
    • Rules booklet Preview: on wide desktop screens a What's new column on the left lists the latest changelog entries beside the book.
    • Rules booklet: the cover hexagon background is slightly larger so its corners no longer line up with the logo's corners.
    • Rules booklet Preview no longer goes into browser full screen (the button and the automatic request are gone), and its Experimental panel now opens above the pages.
    • Rules booklet back cover: outside preview mode the maroon wash and hex lattice are now trimmed to the page instead of spilling past it.
    • Rules booklet: the jump-range rings are now marked with die pips (1 to 4) instead of numerals.
    • Rules booklet page 7: removed the "Une partie typique d'Hexalt" caption under the board.
    • Rules booklet preview: the turning page now swings flat around the spine, with no tilt or twist, so it no longer looks dislocated mid-turn.
    • Rules booklet page 8: the piece names now sit to the right of each diagram, so the boat-placement box no longer overlaps rule 2.
    • French booklet letter: "saboter le terrain" is now "détruire le terrain".
    • Rules booklet victory page: removed the 3D confetti from the figure; the page itself now carries many more, more visible paper speckles.
    • Rules booklet page 7: the piece key (terrain, reactor, uranium, exalted) now sits above the "Une partie typique d'Hexalt" caption, in two columns.
    • Rules booklet cover: the build date and time moved to the top middle of the page, between hexalt.ca and the version.
    • Rules booklet: the Acrylic ocean option is now a rich, deep cobalt blue (more saturated and more opaque), closer to the real acrylic, instead of a muted grey-blue.
    • Rules booklet cover: the build time (24-hour HH:MM) is printed under the build date.
    • Rules booklet cover: the build date (YYYY.MM.DD) is printed under the title.
    • Diagram rendering progress is now a thin bar with just the count (no "Don't print yet" banner), and it no longer pushes the page up and down while diagrams finish.
    • Rules booklet cover: the deploy time (24-hour HH:MM) is printed under the date.
    • Rules booklet cover: today's date (YYYY.MM.DD) is printed under the title.
    • Rules booklet: section tabs are now four-sided half-hexagons pointing off the page, the cut line shows on every tabbed page (left and right), and the dark edge band runs the full page height behind the tab.
    • Rules booklet: the split "place around you" diagram has its red out-of-reach ring back around both the boat and the land marble.
    • Rules booklet: the "place around you" diagram is now split in two. On the left a marble on its boat can place on all six sides; on the right a marble on land can place on free hexes (green) but not on built tiles whose six neighbors are not all filled (red).
    • Rules booklet FAQ: a new entry says you cannot build terrain under your own marble; build first, then move onto it.
    • Rules booklet: text pages have wider margins on every side, with slightly more compact text. Page numbers stay where they were.
    • Rules booklet: the Autumn 1984 opening line on page 5 is now clearly bold (the typewriter font has no bold weight, so it gets a stroke).
    • Rules booklet: spare notes pages are now plain blank paper (no lines), and the Credits and notes pages no longer show a page number.
    • Rules diagram (build around your boat): the green build tiles are now see-through glass like the ocean ring diagram, instead of near-opaque.
    • Rules diagram 23 (pushing a marble down): the surrounding water is now real ocean with its wood sides instead of flat gray ghost tiles.
    • Rules booklet Possible actions page: the dark page background applies again, so the light text is readable instead of white on white.
    • Credits (site and rules booklet): Special thanks now thanks Kate Chapeskie for her patience, her ideas, and reviving my interest in board games.
    • Rules booklet preview: the page turn is smoother. The turning leaf is now a fixed-size layer moved by the browser, with no per-frame layout or blur.
    • Rules diagrams: ghost tiles now fade out gently at the bottom of the frame instead of ending in a hard cut.
    • Rules booklet preview: you can turn pages while a page is turning; the turn in progress lands at once and the next one starts.
    • Reactor icon is now fully filled (no white speck on top).
    • Credits: single-line Hexalt logo in the display font, no title under it, more space under section headings, and a more compact roll.
    • Rules booklet: the inventory figure now stores the reactor and boat in its holes, and comes before the boat placement step. French copy says océan instead of plateau for the boat lane.
    • French rules call the ocean océan, not plateau (edge-of-ocean figure and rule, inline term).
    • Rules: the inventory figure comes before the boat step everywhere, and stows a larger reactor and boat in its holes, turned to the side so the dome does not hide them. French copy says océan instead of plateau for the boat lane.
    • Rules booklet "What happens if?" page: three new questions (passing a turn, no possible action, no uranium left).
    • Rules booklet: Acrylic ocean now turns the 61-hole top layer of the board blue and transparent in the diagrams, and the Experimental options can be toggled right from booklet Preview.
    • Rules booklet: the cover hexagon background no longer shows behind the logo, and it fades out more gradually so more hexagons are visible.
    • Rules diagrams are never cut off: capture zooms out until no art touches the frame edge.
    • Rules booklet victory page: confetti is now faint paper-like speckles, and the crown on the winning marble is a 3D gold crown.
    • Rules booklet: the jump-range rings in the exalted-jump diagram now go light green to blue instead of white to red, so red no longer suggests a hex you cannot jump to.
    • Rules booklet: the terrain ring around your marble and boat in the place-terrain diagram is now clearly green instead of blue-tinted.
    • Rules diagrams render 1.25× sharper (baked at 2.5×, live capture 2.5–3×), so phones and prints look less soft.
    • Rules booklet: the possible actions now fill their own dark page, set large, instead of a small list under "roll your dice".
    • Rules booklet page 7: the How to win text no longer has inline piece icons; a key of terrain, reactor, uranium and exalted marble sits under the typical-game board instead.
    • Rules booklet: no French "Salut" greeting on the invitation page, more snow on pages 4 and 5, and page numbers over full-bleed art invert to stay readable on dark scenes.
    • Rules booklet edge tabs have angled outer corners, with black stripe cut guides that follow them.
    • Rules booklet page indicators and edge tabs are hexagon-shaped again, and the sections now use blue (Combat) with Last Breath in red.
    • Rules booklet: more rule and result figures lose their action title (reactor site, reactor without terrain, the four landing results, return to inventory).
    • Rules booklet: "Build a reactor early" is now "Build a reactor" (Bâtir un réacteur) in the figure and action titles.
    • Rules booklet: the "Move several marbles" figure no longer has an action title, since it is a rule.
    • Rules booklet: the "Build a new level" figure no longer has an action title, since it is a rule.
    • Rules booklet: the Move figure title reads "Move your marble" (Déplacer ta bille) instead of "Sail your boat".
    • Rules: the uranium-on-1 rule now follows reactor placement, with a new dice-showing-1 diagram.
    • Rules booklet: more teaching pages fit three diagrams again (untitled figures no longer reserve room for a header, and plates may shrink a little more).
    • Rules booklet: the hexagon background on the cover page is twice as dense.
    • Rules booklet: the top-of-page section title is gone (the coloured side tabs stay), and figures that show a rule or automatic result, like reaching the board edge or leaving the boat, no longer get an action icon and bold title.
    • Rules booklet: the page 5 story is a narrower, slightly smaller, centred column shaped like a phone screen.
    • Rules booklet: the opening line of the page 5 letter (Autumn 1984 / Automne 1984) is now bold.
    • Printer tool: if the Windows prompt is missed or declined, the Start the printer service button comes back after 20 seconds so you can try again.
    • Hex template tool: new defaults (full board on Legal, 34 mm hexagons, 16 mm marbles, 2 mm spacing, 8 mm ocean border) and a Reset to defaults button.
    • Rules booklet: every figure title is an action starting with a verb again (e.g. "Land on terrain", "Atterrir sur le terrain").
    • Rules booklet: a new Acrylic ocean option under Experimental on the print toolbar gives the ocean-ring diagrams a clear dark-blue top, with wood edge and bottom. Off by default.
    • Experimental acrylic ocean on the play board is now a clear dark-blue top; the edge and bottom stay wood. Turn it on under Experimental in the game HUD.
    • Rules booklet: the two full-page exalted marble story pages are now an experimental option, off by default. Turn them on under Experimental on the print toolbar.
    • Rules booklet: a new two-page story spread before Exalt shows the Exalted marble crashing down in front of a fuming cooling tower, with its story (English and French).
    • Rules booklet: house rules switched on in the booklet (such as Last breath) are no longer switched back off when you open Play or Simulate.
    • Rules: the Push rule is reworded — each of your marbles makes one push per turn, and several marbles can push the same opponent's marble (English and French).
    • Rules booklet FAQ: new entry on pushing the same enemy marble several times — each of your marbles can push it once per turn (English and French).
    • Rules: after a strike the exalted marble returns to your inventory and putting it back on the board costs another 3 uranium, every time (English and French).
    • Rules: the boat is now called uninhabitable — end your turn on it and your marble is lost, so build terrain to step onto (English and French).
    • Rules booklet: cover hexagons fade out toward the paper edges, the coffee-stain rings are gone, thanks now lead with each name, the back-cover board is larger, the typical-game board is bigger and sits above How to win, Possible actions moved next to the dice rule, each action figure has an icon title, Smash terrain follows Many marbles, the section hexagon moved to the edge tab, the Notes page has one header, and an exalted marble that moves onto a reactor now ends your turn. alex@hexalt.ca is bold.
    • Rules: crushing from a reactor now states its range — the jump can be no longer than your highest die (French too).
    • Rules: the Turn section now says when uranium spawns (a 1 on either die adds one uranium marble to every stable reactor, never more than one per reactor), in English and French.
    • Hex template acrylic sheet preview: the board hexagon now sits against the left edge, with dashed guides and a table giving each corner's distance from the sheet's left and top edges.
    • Hex template full board: each sheet now also draws the other sheet's middle-column tiles whole, filling the gaps so the middle column reads complete.
    • New Hex cut sheet tool (/tools/hex-cut-template): a printable miter-saw layout for terrain hex tiles where every cut runs straight across the board and never enters a tile. Set paper size, tile size, marble holes, and blade kerf (tile spacing).
    • Hex template full board: printing no longer adds an empty blank page before the sheet.
    • Hex template full board: fixed the middle column of tiles missing on every sheet. The cut line ran on the wrong side of those tiles, so each sheet showed the other sheet's empty slots instead of its own tiles.
    • Hex template full board now always prints at true size. A piece too big for the sheet is no longer shrunk; it runs off the page and a bright red frame marks the printable area.
    • Hex template: the red split and ocean guide lines are off by default, so they no longer take space on the printed sheet. Tick Alignment guide in the form to turn them back on.
    • Print template title blocks show the current Hexalt version (e.g. V33.160) instead of v0.1; the full-board info box also lists paper size and moves to a clear corner.
    • Hex template full board can now print on 8.5×14 Legal (2 sheets) or 8.5×11 Letter (4 sheets, quarters) as well as 11×17 Tabloid.
    • Credits and rules booklet: in Special thanks, every playtester who provided valuable feedback is now thanked right after Buster.
    • Rules booklet: Smash terrain rule reworded without parentheses: Each turn, you can smash terrain with your boat once for each marble you have in play. / À chaque tour, tu peux fracasser du terrain avec ton bateau, une fois par bille que tu as en jeu.
    • Rules booklet: in Possible actions on page 7, each action name and its explanation now share one text size, with the name in bold; the board above shrinks slightly to keep the page fitting.
    • Rules booklet: the game board on the back cover is zoomed in so it fills more of the cover.
    • Rules booklet: the people thanked on the credits page are now in bold.
    • Rules booklet: the Possible actions list on page 7 is now a single column, one action per line.
    • Rules booklet: the reactor launch range figure fills each hex ring by distance (white, yellow, orange, red) instead of thin circles.
    • Rules booklet: the diagram for an exalted marble landing on a dome now shows the player marble the dome was protecting, under the dome as it is knocked off.
    • Rules booklet: the intro letter on page 5 uses slightly smaller text.
    • Rules booklet: the colored section tabs on the page edge are now square and slimmer, and the Salut page shows one too.
    • Rules booklet: dashed cut lines on the outer edge of each right-hand page show what to cut away so the colored section tabs stick out like post-its. Leaves without a tab lose the whole strip; the covers and the quick reference stay full width.
    • Rules booklet: the Salut page header and section tab now read Intro, and the goal hand spread (pages 4 and 5) reads Histoire (EN: Story), in light ink over the night sky.
    • Credits and rules booklet: Special thanks now ends with Buster the cat, for very rigorous quality control.
    • Rules booklet intro: the crew line now reads "Il ne reste que six membre de notre équipage." (EN: "Only six members of our crew remain.").
    • Credits and rules booklet: Cora-Lee Chapeskie is now thanked for the idea of adding more than one player marble in play, instead of ideation.
    • Playtest invitation (Salut): new opening line about the game I’ve been working on for months, plus a line inviting feedback by email at alex@hexalt.ca.
    • Rules booklet: soft falling snow now drifts across the goal spread (pages 4 and 5), behind the hand, the goal text and the welcome letter.
    • Rules booklet: the goal (Be the last player with a marble in play) moves from the hand picture on page 4 to the top of page 7, and the longer text under it is now titled How to win (Comment gagner in French).
    • Rules diagrams: moves no longer use arrows or arcs. A moving marble or boat leaves a trail of ghost copies, faintest where it started and most solid where it lands.
    • Rules diagrams: the faint ghost tiles around each scene now fade out toward the left and right edges, so every diagram ends in a soft edge instead of a hard cut.
    • Rules booklet (French): the uranium inventory step now reads L'uranium est ajouté à ton inventaire.
    • Rules booklet: the reactor launch range diagram drops the green terrain and shows concentric rings around the reactor instead, each labelled with its distance (1 to 4).
    • Initial commit