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Hi
We’d like to invite you to play our brand-new game, which we’ve been working on for several months.
You get to try it before anyone else.
A game lasts about 15–30 minutes.
You can give us your feedback in person or via email: alex@hexalt.ca
Date:
Location:
Thanks!
Original concept
- Alexandre D. Roberge
- Kate Chapeskie
Special thanks
- Kate Chapeskie, for your patience, your ideas, and reviving my interest in board games
- Mélanie Roberge, my mother, for the wooden boxes and the valuable writing and ideation advice
- Diane Lafontaine and Martin Roberge, my grandparents, for letting me develop, build, and test the game at the family cottage
- Cora-Lee Chapeskie, for the early playtesting and for the idea of adding more than one player marble in play
- Serge Bordeleau, for lending me a book about game design
- Buster, my cat and the best in the world, for carrying out very rigorous quality control
- Every playtester, for the valuable feedback shared throughout development
Music, sound, and type
- Play score and baked table SFX shipped with the site; see the public/sfx cues and changelog for bake notes.
- UI type: Chakra Petch and Geist Mono via next/font.
Early playtesters
- Magalie Bouchard
- Diane Lafontaine
- Martin Roberge
- Mélanie Roberge
- Alberto Amiler Aljas
- Kim Deavy
- Samuel Demers-Roberge
- Chantal Gaignard
You can also become a play tester. Send your feedback to alex@hexalt.ca.
Thank you for playing